From the time Fionn mac Cumhaill was a child, his enemies wished to kill him and to take his place at the head of the Fianna. To defend himself against his enemies, the female warrior Bómall taught Fionn how to fight. But, to survive, he had to learn to be brighter and cleverer than any other living person.
On a winter's evening as Mártan is returning home from school he sees a big ram in the middle of town. Following the ram, comes upon the Professor's garden, and hears the sweet sounds of whistle-playing. But whose ram is it? And what brings it to the Professor's garden? And who is the poor musician who is looking for his tin whistle?
An exciting board game for 2-4 players (7+), played on a full-colour 20" x 20" playing board, and coming in a robust beautifully illustrated box. Each player chooses a coloured playing piece, and with the aid of dice and Magic Cards, races to overcome obstacles and reach the High King in Tara. In his palace in Tara, the High King is surrounded by enemies. To save the kingdom, you must hurry to help the High King. But dangers lie in wait!